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Join Our Competition. Oh, and Version 1.09!

Winemakers, hello again!

Okay, some cool stuff. First thing's first -- a new patch. Biggest thing about this patch is the game now has difficulty options. You are given the chance to choose your difficulty when you start a new game. You get three modes: Easy, Normal and Challenging. Each mode will give you a different starting budget, and the chances that pests, rot and overexposure occur also differ from mode to mode. The modes will, however, affect your final score. Playing on Easy will apply a penalty to your final score, while playing on Challenging gives a boost to your final score (playing on Normal means your final score will be calculated in the regular way).

Here's the patch notes:

  • Difficulty settings added. Accessible when starting a new game.
  • Trees are now synchronized with the wind turbines.
  • Right-clicking while a Worker Action is active (you know it's active when an icon follows your cursor) deactivates the action.
  • You lose 1 relationship rating with a distributor if you sell that distributor less than 30% of your available stock of one variety. Previously, you only lose 1 point if you sell a distributor less than 10% of your available stock of one variety.
  • When you reach a relationship rating of 5 with a distributor, you are immune to deductions in the rating unless you sell them a wine with a rating of less than 4 stars.

Okay, the other thing: we're holding a competition!

More information is available in the thread dedicated to the competition in the discussion boards.

We hope you'll take part!

Talk to you in the next update,

MARK