Dear winemakers,
On September 20, Terroir v2.0 will be released and the game will leave Early Access. In just 4 months, what was a very basic, buggy and frustratingly unbalanced game has turned into one that has improved to the point where we feel we have met our objectives for the base game. Terroir is much tighter, less buggy and is much richer with new content. Yes, there's more that can be improved upon - there always is, no matter how far you've come in developing a game. But in whatever way Terroir can improve now will simply be us building upon a foundation. And of course, we have plans for releasing new updates even after launch (not just bug fixes, but actual new content). Terroir has always been a long-term project for us, and there's so much more ground we want to cover. All the new stuff coming your way in the coming months are all from you, our players. Your suggestions and feedback will always be an integral part of Terroir's continuing development.
So this is us saying thank you. Thank you all for supporting us and sticking by Terroir through the thick and thin. The game will release some time on the morning of the 20th of September in Europe, the Americas and Africa (afternoon in our part of the world). It will retail for $14.99. It will continue to be updated - our priorities are:
It wouldn't be prudent of us to give hard deadlines for these updates, but as we have always done in the past, we'll release them in batches so that the improvement is gradual but steady.
So, we hope you'll enjoy v2.0 - we hope more than anything that you'll continue to lend us your support, and continue to lend a hand in the discussion boards as we anticipate a new wave of players.
We got here because of you - and we'll continue to strive to make the game better with you in mind.
See you at the vineyard,
MARK