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Update: Terroir Version 1.08 - Missions!

Hey everyone,

I was testing the latest build earlier today just before Jenny uploaded it to Steamworks, and I was just amazed at how far the game has come. I was testing out the new major update, Chance & Circumstance, and as I watched the wooden chest animate and the two cards jump out, I felt just a slight pinch of pride -- pride in the continuous evolution of Terroir, and thanks in no small part to you, our Players.

The Chance & Circumstance feature is the game's mission system. I guess you could compare it to Monopoly's Chance and Community Chest (and I'd be lying if I didn't say we were inspired by it), but replace the latter with missions. These missions can lead to some pretty great rewards if accomplished within the deadline, or significant penalties if you fail them. The Chance card, on the other hand, simply spawns a random instant event with either a positive or negative outcomes.

We're really excited to hear what you think. We'll be introducing more missions in the future, and we're even thinking of opening up a call for entries for missions in our discussion boards - we'd love to include maybe two or three player-made missions in the game.

Here's a full list of features and changes that come with this new update:

  • The Chance & Circumstance mission system with a handful of missions and a few random events.
  • Adjustable font sizes (finally!) -- please go to options, and you'll find it under the "Video" sub-menu. We've reorganized the contents of the settings menu into "Video", "Audio" and "General", with the last one referring to gameplay options.
  • We've made it so that the barrels in the cellar under the Chateau tile roughly reflect how much wine you actually have stored.
  • Notification icons now shake, to call your attention to them.
  • Disabled controllers (Unity has a weird quirk with controllers, but the gist of it is that we sorted it out for some players who were having issues with it in the past).

And that's version 1.08 for you. As usual, we hope you'll enjoy the new stuff, and let us know what you think in the discussion boards!

Talk to you in our next announcement!

MARK