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Another Major Update: Terroir Version 1.05

Hi everyone,

Every time we roll out a new update, it's always exciting to see how the players will react. We spend every day working on new features, new tweaks and new content, and we only release the ones we personally love.

In version 1.05, the Tavern building has finally arrived. It's an alternative means of earning money -- you can sell your wine directly to Tavern customers, which are priced higher than selling to the larger distributors, but the maximum quantity one can sell to a single Tavern is much lower. Well, then just build more Taverns! Oh, and they also generate Renown if you sell high quality wine - something I'm sure many of you will be happy about.

We've also introduced a start screen, which has been a long time coming. Aside from that, there are also several significant additions and changes.

Here they are:

  • Lowered the cooldown times for some of the Worker Actions.
  • Increased the monetary costs of the Workers' Office techs.
  • Players can now delete their save files in the Save and Load menus.
  • Added a Market button in the Cellar Manager menu.
  • Added an animation for vines that are infected with Phylloxera.
  • Added a new model for the Heavy Foliage vine, which is now easier to distinguish from the Optimal Foliage vine.
  • Discarding barrels in the Cellar Manager now allows Players to decide the quantity to be discarded.
  • Discarding bottles will also allow Players to decide the quantity to be discarded.
  • Players can now decide how many bottles to produce when bottling barreled wine.
  • Added option to turn off Autosave in the settings menu.

We hope you enjoy version 1.05, and as always, should you encounter any bugs or have any feedback, sound off in our discussion boards!

Many thanks and happy winemaking!

MARK