Hi everyone,
Six updates in ten days -- the game is evolving at a head-spinning pace, and we like it that way. We like to think the game gets incrementally better with each new version.
In this new update, we're responding to player feedback by easing the difficulty of the game quite a bit. We're getting a few reports about the unmanageable onslaught of Fungal Rot, so we're introducing a few adjustments that should make managing your vineyard a bit more forgiving.
Here are the patch notes:
- Reduced Fungal Rot's effect from eliminating 50% of current yield every month to 20%.
- Reduced the probability of acquiring Fungal Rot, depending on variety (For Cabernet Sauvignon, Chardonnay and Sauvignon Blanc: 75% if Ripeness is 1, 60% if 2 and 40% if 3; for Merlot: 75% if 1, 60% if 2 and 3; for Syrah and Pinot Noir: 75% at 1 and 2, and 65% at 3).
- Fermentation now takes half the time than before (instead of increments of 1 month, it is now measured in increments of 2 weeks, with 2 months being the maximum).
- A scored playthrough now only takes 70 years instead of 100.
We hope these new changes will improve your experience with Terroir. As always, we look forward to your feedback in our discussion boards.
Many thanks,
MARK