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Update: Terroir Version 1.02.3

Hi everyone,

In light of some new bugs that popped up with the last patch, we've managed to fix a few more issues:

  • Fixed a distributor bug that had wine waiting to be sold stuck. This is observed in old saved games from past versions being loaded in the new version.
  • Fixed weirdly rotated tiles when loading saved games.
  • Fixed a bug that had some technology re-locked after unlocking. Please note that Players will have to unlock the technologies upon starting a game or loading one up, but the tech shouldn't re-lock when loading games anymore.
  • Fixed fermentation taking longer than stated -- this was due to progress bars taking longer to finish loading than they should.
  • Fixed a relationship rating error that had distributor rating drop if Player kept opening and closing the market menu.
  • Changed starting funds from $25,000 to $30,000.

One of the major bugs encountered involves the Cellar Manager menu not popping up when the icon is clicked -- we cannot find anything wrong with the code, so our best guess is that this is most likely a Unity error. We've updated our Unity version in the hopes that this should fix any issues. If problems persist and you still experience difficulties with the Cellar Manager not popping up, we will rebuild this part of the game.

We highly recommend starting a new game after your Terroir updates. We know most of you have made considerable progress with some of your games, so we hope you won't encounter any more of the previous errors when you load them up. But in case you continue to experience pre-existing errors, do try starting a new game while you wait on us to come up with fixes.

Thank you all so much for your continued support and lively discussions!

MARK