Changelog for update Alpha 0.5a:
New Content:
- Quest System: Every few minutes the server may generate dynamic events (quests) for the players to resolve. We have prepared for this build 20+ questlines, more to come in the next weeks.
Check them out!
Gameplay/Balance:
- Plants are now usable, they function like teas but with lesser effects.
- Slightly increased the number of plants.
- Teas require less ingredients to be crafted.
- Decreased the number of La Peste Pequeñas.
- Slightly increased the number of Soapberry trees.
- Major changes to lower rarity revolvers.
AI:
- Fixed wolves and snakes's hit boxes.
Emotes:
- Added 3 new emotes (type /help to find them out).
GUI:
- Fixed Fine Suit icon.
Upcoming stuff:
- Rifles.
- More optimizations.
- More quests.
Known issues:
- Sometimes the game won't load cities or forts, you need to reconnect to the server to make it load.
- Animation glitches (freezes, T posing).
- Line in the nightsky dividing a brighter area from a darker one.
The person responsible for preparing builds to upload will be out on vacation for the next weeks, that means we'll probably skip March and will only upload the next build in April.
Buuut, we have prepared lots of Quests for you guys to explore, hopefully you'll have fun until then.
Cheers! :)
P.S.: We'll check if everything is ok and we may upload bugfixes next Wednesday, so please, help us identify bugs and crashes with the Quest System until then.
