Changelog for update Alpha 0.6a:
New Content:
- RIFLES!!! Hundreds of Rifles are now available in the game.
Performance
- Updated Ogre3d.
- Changed Animations to load and retarget on demmand.
Balance
- Added 20% chance to get a Rifle when a gun drop.
- Added 20% chance to get Rifle Bullets when bullets drop.
- Added Rifles and Rifle Bullets to the crafting system.
- Traders now sell Rifles and Rifle Bullets.
- Decreased by ~45% all NPCs' life.
- Decreased by ~60% tea making requirements.
- Added 1 'Camp Fire' to Gunslinger and Civilian classes.
- Decreased loot from La Peste Pequena to compensate for the life nerf.
- All Soldiers now use Rifles. Soldiers, Veterans, Guards and General.
World
- Added 5 new cities. More to come.
- Increased the size of all 10 smaller cities.
- Fixed some of the bigger cities' size.
- Added 6 new Buildings. (The random houses/buildings on the map.)
- Added 1 to 3 Plants in all Cities, Buildingss and Forts.
- Added Bandits to some of the Buildings that didn't have them before.
- Increased rate of Iron Rocks by ~40%. Making crafting easier.
- Increased rate of Red Herbs by ~20%. Making crafting easier.
- Increased rate of Bandits.
- Decreased rate of Soldiers.
- Increased the number of Bandits in Cities to compensate the life nerf.
- Increased the number of Soldiers in Forts to compensate the life nerf.
- Added 1 to 2 chickens to every city. More food and tea ingredients.
- Blue Herbs now appears on the map with the same rate other plants do. Mainly because it is used to make teas now too.
- Increased rate of plants that functions as water sources in the desert by ~50%.
- Increased rate of treasures and increased the loot in graves. An explorer buff.
- Decreased rate of Snakes by 25% and Wolfs by 50% in Canyons. The canyons were over populated.
- Decreased rate of La Peste Pequena by 15%.
- Changed day/night cycle, now the day starts at 03h00 and ends at 21h00.
Networking
- Added Inventory Resync system. It detects when Inventory and Equipments are out of sync and sync them with the server.
Dynamic Events
- Added 8 new dynamic events (Quests). Some of the new events happen only in cities.
- Adjusted some values of the older events to keep the event frequency the same.
- Some events will not place their world tags over specific objects or NPCs.
Sound
- Added sound feedback when finding a good loot.
- Increased the volume of the La Peste Pequena sounds.
- Increased the volume of the Wolf sounds.
- Small change to some of the ambient sounds' volume.
Bug Fix
- Fixed keys for unlockable items.
- Fixed some locked items drops.
- Fixed some card drops.
- Fixed "EQUIP" button destroying items in some scenarios.
- Fixed bug causing people to lose items when closing the Barter window without completing the transaction.
- Fixed bug causing reload animation to not sync with actual reload time (causing a slight delay at the end of the animation).