Developer postOriginal post (opens in a new tab)

What's going on at HQ?

This last week I wasn't able to drop a patch, I've been working very hard to improve Server performance and improve the Nav Mesh the NPCs use to navigate.

This week I'll be able to drop an update that makes the NPCs not go through the base building parts. This one was a critical bug and it was hard to solve in a good way, I had to implement a whole new layer on top of Recast/Detour library and develop a fast way to update the Nav Mesh in real time.

And the patch will also contain some bugfixes, including the one for when you die and glitch under the terrain.

Thank you all for the support, it means a lot to me.