Changelog for update Beta 1.01a [Bugs][Performance][Tutorial]
Gameplay
CLASSES STARTING GEAR: Now the classes ADD to your experience instead of BLOCKING entire parts of the game. In other words: All classes start with a gun, some ammo, an axe, shovel, pickaxe and a craft kit, and on top of that, each class have their own bonus items.
CRAFTING RECIPES: Now they are more accessible, easier to make and more entertaining to explore.
Added missing clothing recipes to the crafting system.
Screen becomes yellowish to communicate the thirst earlier now.
Tutorial
Added lots of new tips and hints.
Added 14 new tutorial messages and fixed the old ones to help new players get started.
Fixed "DPS" text in the character screen so the formula is entirely visible, not clipped by the panel it's in.
Added option to reset all tutorial and tips messages to the Game Options window (please use it if you don't see the new tutorial upon joining a server now).
Aesthetics
Added name generator for male NPCs.
Added name generator for female NPCs.
Fixed shadow far distance and extrusion distance for the sun light.
Added shadows to the dust particles.
Improved dust particles behavior, now they won't climb steep slopes unnaturally.
Improved Crosshair visibility and it's aesthetics when showing a weapon with high accuracy.
Bugfixes
Fixed bug causing upper animations to get stuck in the T pose sometimes.
Fixed lots of bugs with competing animations (reload/cut/mine/dig/melee).
Fixed bug causing dig/cut/mine animations to never be triggered under certain situations.
Fixed random crashes caused by some faulty 3D models.
Fixed bug causing shadows to flicker or glitch sometimes.
Fixed bug causing the game to start "paused" when showing the tutorial for the first time.
Fixed competing tutorial/hint messages cancelling one another.