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Changelog for update Beta 1.02a [Gameplay][Abandon Base]

Gameplay

  • Added objects and NPCs to 4 previously empty buildings.
  • Increased Carry Capacity from 100 to 150.
  • Increased fall damage.
  • Added '/unstuck' command option.
  • Added content to lots of loot containers (boxes, barrels, pots, cabinets, etc).

Base Building

  • Added option to "Abandon Base". Accessible in the base building system. It's the last "part" available to "build".

Bugfixes

  • Fixed texts in the craft recipe window to show the actual name/description instead of the language tags.
  • Fixed bug causing player to be pulled towards the floor when falling.
  • Fixed lots of graphical glitches.
  • Fixed most of the shadow bug around terrain pages when close to dusk/dawn.

Aesthetics

  • Renamed "Reforged" rarity to "Rare".

Performance

  • Improved lag/rubberbanding when mounting horses.
  • Optimized Terrain meshes to use less RAM, GPU memory and be faster to render.
  • Removed a lot of unnecessary plants and foliage.

AI

  • Improved AI: they should properly detect when the target they are attacking has died.
  • Improved AI: they shouldn't detect players through walls and/or obstacles.

Server

  • Improved NPC generation.
  • Fixed bug causing server to hang when controlling too many NPCs at the same time.

Coming Soon

  • Steam Achievements.
  • More changes to loots.
  • More item names/descriptions added to the translation files.
  • New craft recipes.