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UPDATE: A new mini-campaign exploring "production alchemy", and more!

Today's update adds a new mini-campaign to the end of the game that introduces "production alchemy", where solutions must be built inside the confined spaces of production-grade transmutation engines. In addition to 11 new puzzles, you'll also find a little bit of story that further explores the world of Opus Magnum.

Other improvements include:

  • Tweaked the "Lead Separation" puzzle to have only a single lead output.
  • Changed the way that tracks are manipulated so that they can be dragged from either end.
  • Added the ability to show and hide the parts panel by pressing the "4" key.
  • Moved the keyboard layout option into the options menu.
  • Fixed a bug where tracks could be placed over other parts.