Greeting Commanders,
An exciting update approaches! As Halloween is coming up, the black mine map becomes a little spooky, commanders must be very careful to enter the black mine! We are also introducing three new ground units! The server maintenance will take about 2 hours and be held on:
00:50 PDT October 19th
08:50 GMT October 19th
15:50 GMT+8 October 19th
New ground units preview – the Gorilla, the Gospel Chanter and the Mammoth Vanguard are going to be launched on Oct.26th!
Gorilla
Gorillas are very effective against mechanical troops. They have faster shooting rate than the Marauders, but less defensive.
Gospel Chanter
The Gospel Chanter is a high cost-effective support. Its Recharging Field makes Atlac basic units last longer in the battle and gains advantages at early stage.
Mammoth Vanguard
The Mammoth Vanguard can charge to break through enemy lines and soak up damage for friendly units
1. Opening CG
Implemented the opening CG. It will be automatically played once commanders log-in. Commanders can also find the CG from the steam login screen
2. Halloween is coming, the haunted night is among us
- Black mine has been attacked by unknown creatures. Who’s ever been there before use ‘The haunted mine’ to describe that place
- ‘Trick or Treat’ Teeheehee… A scary laughter reaches out to every corners of the black mine, please be very careful when you enter the map!
Event Rules
Event Period: 10/19/2017 ~ 11/09/2017 GMT+8
The Haunted Mine
During the event, there is a great probability to enter the event map ‘The Haunted Mine’.
After finishing the match, commanders will get a pumpkin chest.
First victory of the day will get 200coins + additional 100 pumpkin coins.
Please note that plays in the A.I. mode or passes the rested period will not get pumpkin chest.
Pumpkin Chest
Pumpkin chest has a large probability to drop pumpkin coins, pumpkin coins can be used to exchange Halloween rewards in the Event Store.
A pumpkin chest has a little chance to contain exclusive Skins, Runes and Avatars.
Regular loot chest might also contain a little amount of pumpkin coins.
Event Store
Commander can use pumpkin coins to exchange exclusive Skins, Runes and Avatars in the Event Store. Event Store will be automatically refreshed every 5pm EST during the event, commanders can also use pumpkin coins or gems to refresh the store
After the Halloween event, if commanders still have pumpkin coins left, they can continue to exchange rewards in the event store. The event store will be closed at 4 am EST, a week after the Halloween event ends, and pumpkin coins will be discarded after that time.
Halloween Exclusive Skin
Added 6 Halloween exclusive skins in the store. ‘Underworld Treant’ the Sprinting Treant skin can only be exchanged in the event store. Halloween exclusive skins are only available from 6am EST, 10/19 to 4am EST, 11/16.
3. S1 season
The long-awaited Season One will start after this update!
- Season One will start after the weekly update on October 19th and end before the weekly update on December 14th.
- Player records/history relating to ranks and tiers in the Preseason will be cleared. Commanders need to start from scratch on a new Leaderboard.
- Commanders achieved at least Platinum will be awarded with special avatars representing the highest tier they achieved in the Season One.
- Commanders achieved at least Gold will be awarded with Born of Fire, the limited edition skin for the Steelhorn Minotaur.
- Commanders will get one of the following rewards according to the highest tier they achieved in the Season One: 1. 300 gems for Bronze 2. 500 gems for Silver 3. 1000 gems and Born of Fire, the limited edition skin for the Steelhorn Minotaur for Gold 4. 1500 gems, the limited edition skin Born of Fire and the honorable avatar Platinum General for Platinum 5. 2000 gems, the limited edition skin Born of Fire and the honorable avatar Diamond General for Diamond 6. 3000 gems, the limited edition skin Born of Fire and the honorable avatar Supreme Commander for Supreme Commander
4. 2v2 will be temporary closed
During the preseason, 2v2 has been a great ranked mode. But throughout this season’s observation, we found out that 2v2 has a lot of room to improve. So we decided to temporary close 2v2 ranked in order to optimize it. 2v2 will open again once we finish optimization.
What we did to the balance adjustment are based on tremendous match-up data from the game, and analyze the overall improvement relied on player’s feedback. Balance adjustment will be a long-term process, sufficient amount of time is needed to make sure every adjustment is effective and sound reasonable, so please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
Terran
Units
HP decreased from 80 to 70
Attack range to ground unit decreased from 22 to 17, to air unit decreased from 38 to 33
Upgrade adjustment:
Lv1: No change
Lv2: No change
Lv3: Attack range increased 5
Atlac
Units
Upgrade adjustment:
Lv1: Attack range increased to 12
Lv2: Lightning bounces 4 times, but attack decreased to 33
Lv3: Attack+20%
The Lightning Ray only deals 50% damage to building
Attack up to 2 air units at once, deals 30 damage to each and reducing their armor by 20 for 99s
Upgrade adjustment:
Lv1: Attack up to 3 air units
Lv2: Attack+20%
Lv3: Attack up to 4 air units
HP increased from 90 to 100, shield increased from 90 to 100
Attack increased from 80 to 100, HP increased from 90 to 100, shield increased from 90 to 100
Upgrade adjustment:
Lv1: No change
Lv2: Burning area deals 15 true damage to enemies each second, Unicorn inflicts 250% damage to biological units
Lv3: No change
- Fixed the problem when neutral units being killed by Mega-Beam Cannon, the kills count might goes to the enemy side
- Fixed the problem that commander might receive duplicated messages from friend
- Fixed the problem that runes might not be able to be equipped
- Fixed the animation problem when receiving War zone exp
- Fixed the problem that units might stand still for a long time while being cast Swap
- Fixed the bug that two Airborne appeared in the same time when only cast Airborne for once
- Fixed various errors that caused by poor network connection
-
Added 1 second global cooldown for each Commander Skill