
Greeting commanders,
We are excited to introduce you the new featured Arena mode – Desert Storm! In the Desert Storm, you can experience a new gameplay, random units, new traits Decommission and Expansion, random lv.7 runes and defense turret transformation. There are also substantial rewards, exclusive avatar and skin for challenging the Arena!
The server maintenance will take about 3 hours and be held on:
00:50 January 25 PDT
07:50 January 25 GMT
15:50 January 25 GMT+8

The new featured Arena Mode – Desert Storm is coming!
Now let’s go over the details:
- Random race: Commanders can enter Desert Storm by going to the Arena Mode. Before start, players will be presented with 2 races.
- Random units: Once a race has been selected, players will be shown 10 different sets of units, and each set contains different units. Players need to select 1 unit from each set to build a formation.
- Terran&Atlac: In the Desert Storm, Terran and Atlac keep their original traits Elite Troops and Transformation. In addition, they will have a new trait Decommission that has the same effect as Immolation (Units can be sold for a 90% cost refund and all research refund if all sold), but players can only set one unit for “Decommission”.
- Yaoguai: Yaoguai will keep the Immolation trait that can immolate 2 units. In addition, a new trait “Expansion” is added to Yaoguai. Expansion allows you to carry 1 extra unit at higher production and research costs, and that unit cannot be set for Immolation.
- Random ban: During the ban/pick phase, system will randomly ban two commander skills of each race.
- Random runes: Before the battle start, system offers four different colors of runes all at lv.7 for you to bring into the battle. Each rune has a chance to be replaced with a random rune.
- During the final turn (after 45 waves) in the Desert Storm map, the defense turrets of both teams would activate their Destroy Mode, transforming themselves into mobile bastions that will destroy enemies in their sight.
- The HP of the mobile bastions are based on the HP of defense turrets
- In the final turn, the outer and mid turrets will have the same stats, and the inner turret will be more powerful.
- The mobile bastions are ranged type and can inflict heavy AoE damage on enemies.
- The mobile bastions cannot be buffed or debuffed by units or commander skills.

- Now you can block players after the match ends
- Optimized the beginner guides by adding few guides and in-game tips
- If match has been surrendered, it will not be added to Red Tides TV
- Now you can click the MVP highlight unit to check the unit details
- Continuously optimized the display of match result

- Fixed the problem that received an error mail from the system after the period of Arena ends.
- Fixed a bug that caused to crush when checking the info of a clan member who already left the clan.
- Fixed a bug that caused to crush when join clan chat
- Fixed a bug that after clicking the kill-streak announcement, the screen will show error by clicking other unit tips