Greeting Commanders,
There’s a huge new update coming to Red Tides tomorrow! We introduce the Runes Reforge system that allows you to melt the spare runes and reforge the wanted runes. We also make units balance adjustment, optimize the match overview and fixes several bugs.
The server maintenance will take about 2 hours and be held on:
00:50 November 30 PDT
08:50 November 30 GMT
15:50 November 30 GMT+8
1. Runes reforge system is available!
Melt: Commander can select the spare runes to melt for a certain amount of Rune Dust
Reforge: Use Rune Dust to reforge the wanted runes
Runes Melting Rules:
Runes cannot be downgraded or destroyed when be chosen to melt
Runes Reforging Rules:
Use Rune Dust to reforge the wanted runes. Runes cannot be reforged when they reach level7. Player will be informed the needed amount of runes to upgrade to the next level
2. Optimized the match overview
Optimized the MVP display. Now the final MVP display includes commander name, units, total coins and soul essence collected, number of waves cleared and K/D. We also optimized the ‘Overview’ and ‘Unit’ tab.
The balance adjustment are based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
Terran
Units
Repairs a single mechanical unit within its 20 radius, restoring 20HP for it every 0.5s
Upgrade adjustment:
Lv1. HP restored increased by 30%
Lv2. Repair grants 7% bonus HP to the target
Lv3. Repair 2 units at the same time
Now the Enhancement Engineer will not enhance units that cannot attack/cause damage, such as Scouts
HP increased from 400 to 480, armor increased from 10 to 12, movement speed increased to 10.5; Attack range increased to 22 when in Bastion Mode, and gains a barrier that will clear energy orbs(Chan Masters’ orb or Hierophants’ orb) within.
Atlac
Units
HP increased from 100 to 150, active ability only deals 12.5% damage to the building
Yaoguai
Units
HP increased from 50 to 70, Blink Strike will not attack neutral units
No longer deal more damage to the building
New ability – Morale Boost: increases the attack of two highest cost friendly units. Its cooldown time is 10s
Upgrade Adjustment:
Lv1. Morale Boost takes effect on 3 friendly units
Lv2. Morale Boost increases friendly units’ attack speed and restore 2.5% of their max. HP per second
Lv3. Morale Boost takes effect on 4 friendly units
- One free ticket every 5 day changed to one free ticket a day for the Arena
- Added countdown clock to the Arena Mode
- Skins will be painted automatically after receiving them
- Increased the starting cool-down time of commander skills
- Optimized the in-game tips, now the in-game tips will be more clear and intelligible to follow
- Added Units Kill-Streak announcement in 3v3 mode
- Commanders can now check what a unit looks like in different skins in the Unit Info
- Added three Halloween related runes to the Store
- Added the description of ’The Ancient Egg has 15 armors’, so units with attack lower than 15 cannot deal damage to the Ancient Egg
- Fixed the problem that Butcher cannot move when affected by Full Alert
- Fixed the problem that Ironbird Riders could not be affected by False Rally
- Fixed the problem that units usage rate dropped to negative percentage or total usage rate equaled 99% in the leaderboard
- Fixed the bug that Friends list keeps alternating
- Added back the missing sound effect for some commander skills, such as Bombing Run
We hope you enjoy these latest changes to The Art of War: Red Tides. Your advice and feedback are valuable, so don’t hesitate to share any thoughts on the game with us!
See you on the battlefield,
The Art of War: Red Tides Team