- Opened new base "Flood waters" containing new fish species. The base is functioning in the test mode and is accessible from 15th level.
- On crafting and travelling fee money and resources are taken from the inventory first and only afterwards from the storage.
- Changes in the fishing mechanics. Fish which is “weaker” than your tackle has poor resistance while fishing, but fish which is “stronger” than your tackle resists stronger.
- Changes in fishing coefficients - now we press buttons not as often and the maximum speed of sliders movement is decreased.
- Increased tackles deterioration: from active taking out any fish on 10%, from correlation of fish weight to tackle on 5%, from the button pressing intensity on 35%, minimal deterioration (for every fish you caught) had been increased from 0.08 to 0.1
- If any fish is significantly stronger than you tackle, there will be a forced fish losing followed by the message "Too big fish"
- Crystallite - get the resource with 100% chance after the recycling
- News and updates
- Atom Fishing II
- Update 150
Source: Steam Community (opens in a new tab)
