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Update 160

  • Migration to the х64-bit platform for better game performance and stability
  • Migration to the latest version of the game engine
  • Improvement of game performance and stability
  • New realistic system of fighting the fish. Now you don't have to worry about possibility of breaking tackles - a friction will do all the job and get rid of unpleasant casualties.
  • Added a short reference on in-game functional buttons. You can find it by pressing F1.
  • Looks like the fish overate some steroids and began moving faster, but also get tired faster. Especially that concerns carnivore types.
  • Changes in mechanics of the hidden parameter of the fish "strength". Now it's active not the whole time but only when the fish swim away from a fisher. If the fish is moving parallel to the fisher, the influence of strength is twice decreased, and if it moves towards the fisher - decreased to zero.
  • All the reels now have cylinder that contain a definite amount of the line. The information is given for the line 0.2 mm, the thinner the line - the more you can have it on the cylinder.
  • Changed or replaced for more high-quality models and animations of many popular fish
  • Changed or replaced for more high-quality models of many popular tackles
  • The casting range of all the spinnings had been increased on 25%
  • All the crafted reels now can be disassembled without the loss of resources. Maecenas badges are given back too. If the reel was upgraded you won't get back money spent on upgrading.
  • Lots of changes in the game interface.
  • New locations - "Volodin bend" on the location Crucian Pond and "Stone brook" on the Lake base
  • The OBT version is closed