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Progress of development. We need your opinion!

As you know, now we are working on multiplayer, but in addition, we are also working on improving AI and remaking of the player controller. Initially, when developing these elements, we made some mistakes that would prevent the transfer to multiplayer, but right now we are working on them, in particular, we have already reviewed the player's code and improve the animation. It was inevitable, but it was for the best.

Therefore, we would like to know your opinion on the following questions:

  • What do you dislike about the current controller?
  • What postprocessing effects do you consider superfluous?
  • Do you want to leave the effect of DoF(depth of field) or remove it??

Bonus, a small selection of internal screenshots of what we are currently working on:

Very early test of the new first person view

Working on third person view of the player

New flashlight textures

Thanks!