Originally this patch was going to be a lot bigger, but we ran into a bug that was preventing the player from quitting Ravencore! The size of the update will not correlate with a simple bug fix, because I have laid the groundwork for the Perk system, and built the mechanics for about a dozen new perks. These are not available in the current update however, as I am still finishing up a few things.
Change Log
- Updated the interaction panel model/graphics on nodes
- Fixed a bug where the player wasn't able to get permission to quit Ravencore.
