Got the latest batch of bug fixes rolled out. The patch size is significant as I'm currently in the process of building more levels for the game, which will be available in an upcoming update.
Change Log
- Fixed a bug causing a system to dump you instantly when rebooting the system.
- Fixed a bug causing time to 'skip forward'
- Fixed a bug with the character creator not displaying the proper skill values.
- Fixed a bug with the character creator not granting the proper processor when picking Hardware as your top priority.
- Fixed a bug with the charater creator causing it to display the Destroyer trait, and grant the trait if you chose traits as your lowest priority.
- Re-worked the 'turn-in' mechanic. It's now automated, unless your performing a contract requiring you to type in specific information.
- Updated visuals in the bunker
On a side note, my temporary workstation (computer) isn't used to this level of heavy lifting, making the cooking, compiling, and uploading process an all-day affair. I was hoping to have this out much sooner. Sorry for the delay and thanks everyone for the feedback and bug reports!