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Patch #47

Here's another batch of bug fixes. There are a few bugs I'm still working on, but these ones are the ones that were the most pressing and easily fixed.

Change Log

  • Fixed a bug causing a duplicate HUD.
  • Fixed a bug causing the program library to open on transition after visiting the merchant in Haven.
  • Redesigned the way system generation is handled, which circumvents a potential conflict, and seems to have fixed the system generation bug.
  • Added a check in place preventing the security sweep from spawning if you weren't in a hacking level.
  • Redesigned the way music tracks are selected and played, fixing the bug causing tracks to overlap.
  • Fixed a bug causing you to rubber-band back to the spawn point if you skipped the dump-shock animation.