Here's another batch of bug fixes. There are a few bugs I'm still working on, but these ones are the ones that were the most pressing and easily fixed.
Change Log
- Fixed a bug causing a duplicate HUD.
- Fixed a bug causing the program library to open on transition after visiting the merchant in Haven.
- Redesigned the way system generation is handled, which circumvents a potential conflict, and seems to have fixed the system generation bug.
- Added a check in place preventing the security sweep from spawning if you weren't in a hacking level.
- Redesigned the way music tracks are selected and played, fixing the bug causing tracks to overlap.
- Fixed a bug causing you to rubber-band back to the spawn point if you skipped the dump-shock animation.