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Exciting week!

We released the final 2 levels to our testers!
Yes, there are still issues but the logic is fully functioning and needs tested by other than myself. There is still more to go but we are moving along at a slow but steady pace.

We still need to work on the UI and add some TP strips to the maze (none right now).

Verify all the steps are traversable (previously you would get stuck on some)

We are adding a teleport safety feature for when your player falls through the world you will be sent to a spot close to where you fell. We had to do this since it seems once you walk outside of your play area you can fall through the world, now oyu will 'reset'). A little clunky but will prevent you from the need to start all over until we can find a fix for this issue (usually only an issue when in the narrow passages, not the rooms so much)

Still need to add the mummy mug and chase spots.

Still need an end game other than options->quit

Still need to figure out what we are doing with the UI once and for all! (and adjust it on the 2 levels-we never even checked it yet)

Still need to finish options (graphics/walk speed etc)

Still need to complete the tutorial scene