WE ARE LIVE
For those who already own it, You MUST quit and restart to get the update, the executable filename has changed so it will not work otherwise.
The game is stable, and fully playable from start to finish! (We are still tweaking and adjusting things for a better user experience though!)
PLEASE, PLEASE let us know of any issues and give a chance to fix them before posting a negative review!
We are here and working hard updating and making little changes to improve game play!
THERE IS 'WALKING' IN THIS GAME AT TIMES!!
Teleport movement is only allowed on the little brown strips on the floor.
No strips, no teleport. This was a design decision, we want you to explore and also not pass by puzzles or events. This was easier than trying to enable/disable teleport system as needed.
(I only mention since someone commented about how teleport is random and not working...this movement method is also mentioned in the first pop up box after the scene loads from the gas station setting)
Turning, had some mention of wanting snap turning.
Sorry, again, we decided if you needed to turn in this game you had to get up and actually turn around. This is ROOM SCALE not sit in a chair (though, I play seated, in my swiveling chair it works fine). If we wanted seated we would have made turning an option, but since you can stand up and physically turn and get a little more immersed in 'real life' then we want you to experience that.
The game page clearly says under PLAY AREA "room scale/standing".
Save game only saves on scene changes, it will load you to where you were when you changed levels. so if you want to save progress on level 1, you have to change to the outside or the second level down to get it to save, or else, if you close and restart you will have to pick up items again. (levels are not so big that we need random saves or multiple save slots)