
https://gfycat.com/SelfassuredShrillAlaskanhusky
You guys are gonna like this one.
## 0.3.4p1 (2017-07-10)
- You can now pull on the bow as long as the item you are holding in that hand is of a Small size.
- When grabbing a gun two handed, the secondary hand will holster whatever was in that hand.
- Increased size of Razorwind bowstring interaction area.
- Added reroll feature for map modifiers. Costs an increasing number of Ducats. You can only reroll each mod up to 3 times.
- Added accessibility option to skip setup on startup.
- Temporarily disabled fog map modifier. To be improved.
- Fix for eliminate remaining enemies UI not disappearing.
- Fix for mission start UI not showing the correct difficulty level.
- Fix for collected currency ammount not displaying correctly.
## 0.3.4 (2017-07-07)
### Razorwind
- Razorwind can now cycle arrow types (from legendary relics) by clicking the bow hand trigger
- Holding the trigger on the bow hand allows multishots - fires 3 of the currently selected arrow in a fan. Consumes focus.
- Slightly increased arrow hitbox size
### Added relics
- Projectile relics can now roll penetration and bounce properties
- Ghost Blade : Each melee hit within 3 seconds increases the range of your melee weapon. Falls off over time.
- Explosive Arrows : Explosive arrows that cost chakra and explode in a small radius on impact.
- Multishot Arrows : Adds additional arrows when the multishot modifier is used.
- Point Blank : Deals more damage at close range, falling off after a short distance away.
- Far Shot : Deals more damage the further the target is beyond a minimum distance.
### Others
- Rifles and shotguns can now be gripped with two hands (animations coming later)
- Rifles and shotguns are now much more inaccurate (increased spread) when not gripped with two hands
- UI changes
- Game now tracks your XP overflow above Level 100 (overflow will be used in the future)
- Fixed shotgun spread relics values not working as expected
- Fixed arrows sometimes hitting an enemy twice
- Fixed for minor bow animation glitches
- Fixed certain legendary relic not interacting correctly with projectiles
