Hey ninjas,
It's been a while! For returning players, here's a summary of our 1.2 patch cycle over the past 3 months :
- Introduction of endless Challenge Modes
- Daily rewards
- Unveiled the DLC weapons : The Kigiri, Kusarigama, and Slugger
- Added Hiro as a playable avatar
With patch cycle 1.3 rolling around soon, we want to take some time to address some issues which have been persisting for a while and that many of you have brought up :
- Improving framerate and performance
We will be doing some optimizations to improve performance for everyone, and especially for lower-end graphics cards. This will also alleviate the clipping issues that occur when the framerate dips.
- Improving graphics
We'll be splashing a new coat of paint over the existing levels. Experience a much better looking Sairento. This will come in phases as we roll out the changes across level by level.
- Crashes
Some of you have been experiencing constant crashes during gameplay, and this is where we would like to spend some time focusing on updating the game engine we use (Unity) in tandem with optimizing our code to prevent such occurrences from happening.
To anyone who has experienced less than stellar performance on Sairento so far, we apologize for our mistakes and promise to do better. We'll be working hard on fixing that this patch cycle.
Expect 1.3 to land in mid-August!