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Sairento VR v1.2.0p3 : Endless Modes, Daily Rewards, and more!

Hey ninjas, the 1.2 patch is finally here and it's an exciting one!

We've added in a Challenge Mode option, which currently contains two separate game modes - Endurance and Gauntlet, which are endless versions of Survival and Purge respectively, where the rewards and difficulty increases over time, and even more when you invest a newly added currency into it, called Intel.

Daily rewards is also another addition that will help alleviate some of the resource issues that happen in the early to mid game. Additionally, playing 6 days in a row (not necessarily consecutively) nets you a legendary lockbox, which is intended to help said progression as well!

Here's the full changelog :

## v1.2.0p3 (2018-05-11) - Build 130
- Improved performance when many enemies are on screen
- Fixes for enemy pathfinding in general
- Fix for touchpad locomotion speed values not applying correctly
- Fix for 'Peerless' achievement triggering only in multiplayer

## v1.2.0p2 (2018-05-08) - Build 129
- Fix for trophy calculation UI not showing the correct values after switching between mission modes

## v1.2.0p1 (2018-05-07) - Build 128
- Fix for Gauntlet mode Bonus Play not activating correctly
- Fix for UI display for elapsed mission times of an hour or more
- Fix for Objective medal calculation for challenge modes
- Fix for level achievements not retroactively unlocking if you are past Prestige 1
- Fix for 'Loose Change' achievement considering only quickselling and not manual relic selling

## v1.2.0 (2018-05-04) - Build 127
- Added new currency : Intel
- Added Challenge Modes, a series of endless game modes that increase in difficulty as you progress. Enemies drop only health and ammo in this mode. You are guaranteed to earn uncommon, rare, or legendary lockboxes for hitting certain milestones. Resource caches are also a potential reward.
--- Endurance is an endless Survival mode.
--- Gauntlet is an endless run through the Purge levels.
--- Spending Intel on these modes grant guaranteed chances to earn Legendary lockboxes upon hitting certain milestones.
- Added Daily Rewards. Log in daily to procure free currency, materials, and lockboxes.
--- Log in 6 days in a row to procure a legendary lockbox.
- Added Control option : Movement ends acceleration. This defaults to true.
- Added Control option : Accelerate while projecting movement. This defaults to true.
- Added Control option : Enable forward movement with room rotation. This defaults to true.
- Added Restock function to Shop. Costs 2 Intel and refreshes all categories.
- Relic panel now has a red color overlay when viewing the shop for further clarity.
- Fixed a bug where after quickselling, the relic list would not be refreshed until you clicked away.
- Fixed a bug where refining relics did not count towards the "Perfection of the Art" achievement
- Fixed a bug with "Peerless" achievement not triggering

### Added relics ###
- (Head) Mind Over Matter : Accelerate lasts only while you hold down the button, and also grants damage reduction.
- (Gloves) Scout's Mark : Slain enemies have a chance to drop Intel.