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Changelog for the February 14 update.

14/02/2016
New:

  • A new HUD has been implemented when wearing the APD suit and helmet. New functionalities include:
    • DataPad updates notification.
    • A reticle that becomes visible whenever the player is close to an object they can inspect.
    • A notification if the battery power is low or recharging.
    • A notification when in Zero Gravity mode.

Fixed:

  • Changed how the continue system works (Still WIP). You will now be able to continue with an SRO mission but the player will start at the starting area of its current mission, this should be fixed in the next update.
  • Changed the way the SRO mission system works and will now reset all SRO saved data when selecting "SRO MISSIONS" from the main menu.
  • Fixed a bug where the mouse would dissappear when pausing the game while using any interface. This no longer happens and the mouse will remain visible when un-pausing the game.
  • several other minor fixes regarding HUD elements.

Changed:

  • Changed the Stamina and Power meters that are now in line with the new HUD aesthetics.
  • Changed the positioning of the first person helmet view that now takes up less space on-screen.
  • Completely revamped the lighting in several maps for optimization and aesthetic reasons. These include: MCCV-2 Deck 1, SD-01 Deck 1, SD-01 Deck 0 (Bridge).
  • Added/updated several new assets (objects) throughout the game as well as changing some level geometry with new assets.
  • Tweaked Aryns stamina. She's now able to run more then twice as far.

Joure, Team V