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STARDROP - Small Update August 10th, 2017

Hi everyone.

So I just wanted to make a very small update.

Unreal Engine 4.17 is out and today we've been able to succesfully test the latest build internally and so far we can confirm that yes, the crash bug seems to be gone.

However, with each new engine upgrade things can break. We're going through the game and the PT's are busy reporting the issues that have sneaked into the current engine version.

I will go over them in the next couple of days and hopefully fix them all. Once that's done I will send out an update asap.

I hope I can get chapter 3 done in time but to me what's important is sending out an update so that the game doesn't crash anymore.

There's a lot of things that have been tweaked/fixed and added. The stamina has been greatly increased. The flashlight and scanner power drain has been reduced.

The object inspection system has been improved and will be a lot more useful in the new chapter where you'll be able to read documents and we even have a few easter eggs you can pick up and look at.

I just wanted to let you guys know I am still hard at work as ever.

Sorry if it's not a very detailed post but I had to put out the news about the crash fix.

And we will have something to celebrate as well which I want to announce when the new content update will be released. So stay tuned :)

For those who played and enjoyed Doom 3: