Another Day, Another Update
Hi everyone, today STARDROP has been updated once again. More bug fixes have been made and we also added a new track. The old prelude intro song has been replaced today with our own. Only a handful of tracks remain in the game that are not yet replaced, which we will in time.
Hotfix
I shipped the new update with a bug that would prevent players from using the elevator on Deck B. This should be fixed now. My apologies!
STARDROP Retro Poster
Before I list all the bug fixes, I wanted to share poster a I made a while back which I updated today for fun. It's an old retro themed STARDROP movie poster. You can grab the full sized version here.
Updates & Bug Fixes
The latest update went live just now. I was able to fix a number of gameplay related bugs, a bug that would prevent players from progressing the game and a number of visual errors as well.
New
- New prelude intro song by Adam Halpin.
Fixed
- Fixed a control panel at the end of the engine room which would not register the players input sometimes which would stop the player from progressing.
- Fixed the stamina mechanic not working on "FAST" mode.
- Fixed a stamina bug. Holding down the sprint key while not moving will no longer drain your stamina.
- Can no longer use DataPad when zoomed in, this would cause issues with the FOV.
- Reduced glare on tables on board the SD-01.
- Fixed a number of mesh alignments that had gaps in between on board the SD-01.
- Fixed that one door panel that was mirrored on the STARDROCKS.
Next Update?
I'm not sure when the next update will come out, I'm concentrating more on the new narrative content update but will keep an eye out for bug reports as well.
More stuff to come soon though. :)
Joure & Team V