Serious Sam VR: The Second Encounter Update 313521 released
Here are the changes:
- Many various fixes to all levels in all games.
- Player will now only respawn when gibbed if it's versus mode.
- Fixed moving models (elevators and platforms) not retaining their collision after loading a saved game.
- Fixed Russian locale for SamHD. Also, subtitles will no longer be force-loaded from the English localization, unless the subtitles are missing in the currently set locale.
- Fixed enemies appearing invisible when loading a saved game that was saved while the enemies were in mid-spawn.
- Removed pickup score from all items across all games.
- Removed the unintended shoot prediction from all Walker enemies across all games.
- When changing games in cooperative mode, the weapons inventory should be reset now, no longer causing the too many weapons error.
- Fixed randomly teleporting to the desert and getting stuck on the Dunes level.
- If flat friendly mode is used, the last selected weapon for an opposite hand will be reset, so not getting dual weapons when not allowed.
- Added new post processing effect for Heat Damage areas on some SSHD levels.
- Excessive saving will now always penalize your score, even after loading a save.
- Fixed SSHD Netricsa messages not working on custom levels