Hey everyone.
We have just released a new patch for Serious Sam Fusion 2017 with changes that were made according to community feedback, so thanks for that. :)
Changelog
- Disabled client position correction if client havs VR movement enabled, players should not be warping around in multiplayer anymore
- Fixed text scroll hud element for VR which was rendering at wrong placement when the VR rendering ratio is not 100%
- Dynamically created items that have set custom respawn time will now be respawned in deathmatch
- Various other tweaks and fixes
- SSAO precision no longer adjust its depth offsetting
- Fixed an issue with wrong mouse cursor position tracking in full-screen modes that doesn't match Windows' desktop resolution
In case you have any issues with this build, the previous one is still available for opt-in, by doing this:
- locate the game in the Steam's "Library" panel
- right click and invoke "Properties"
- select the "Betas" tab
- choose "previousversion"