Hey all, our third update is now live and it's our biggest one yet! Check out the video and notes below, then jump in and check out all the goodies.
New campaign!
- Campaign has been overhauled, refitted, and rebuilt with new missions, bosses, and environments
- Entire new script and VO spanning 9 story missions
- 20 side missions available in addition to the PVP challenges (and ongoing weekly missions!)
Expanded Loot System
- Brand new loot smashing station in the Bent Horizon
- Existing mods tuned and compatibility improved, more feedback added for mod effects
- New weapon mods to discover, now 41 weapons mods to unlock, upgrade, and mix-n-match: - Glass cannon, trades shields and health for big damage boosts, can stack with each weapon so be careful - Bloodlust, gain a stacking damage boost with each kill that dissipates after some time - Bubble shield, slows down incoming enemy projectiles for easy deflection and dodging - Intravenous bombs, causes enemies to explode on death - Easy money, when ya need the extra boost - Berserker, chance to flip an enemy against it's friends for a few seconds - Shielded, classic trading damage for shields to tank up your rig - Flypaper expanded to work with all weapons, can use that sweet slomo ability with your favorite damage dealer now
- 30+ new cosmetics items now available to discover
- PSA - you have to buy cosmetic items now with money earned from missions, no more freebies!
New world elements
- New environments! the Anthromite infection is getting worse and slowly taking over...
- "buzzbags" can spit out enemies and hatching eggs, take them out before you get overrun
- New 3D powerup printers throughout the world can spawn explosive barrels, extra ammo, and a few other useful items
- Datapads sprinkled about can provide useful info and background on the Gunheart universe
- Two new bosses have been added as part of the campaign
Enemy upgrades
- Dropships have been upgraded with several new behaviors, be on the lookout for the increased threat
- Buzzkills also have been improved, now will flock with other buzzkill to prevent greater challenge to players
- Ongoing improvements to the hoppers, grunts, and zombugs to quash the obvious bugs and improve coordination between the enemies
Mountain of improvements, bug fixes, and polish
- Audio overhaul - all weapons, creatures, and most objects in the game are have either received new sounds and been polished
- Gunstr weapon store has had a complete UI overhaul
- Payola-saurus loot station has replaced the beloved prototype station from last update
- Combo weapons no longer have infinite ammo (find those ammo kegs in the missions!)
- Combo weapons have had damage boosts as well to reflect their role as super weapons, so use sparingly
- Leaderboards track player's best runs on missions, global leaderboard added for the shooting range
- Trout have been added to the game!!
We hope everyone enjoys the update and as always keep the feedback coming!