The new build has been uploaded for everyone to check out. Here is a quick summary of changes since the last update:
- Weapon leveling: unlock new and unique bonuses for your favorite weapons by using them successfully in combat.
- Bonus challenges: new challenge system added to reward you with extra loot for completing the objectives across missions!
- Default weapon mods: all weapons now have a signature modification that is applied as long as you have an open mod slot, increasing their utility as soon as you acquire them and offering more options as you unlock additional slots.
- Money pumps overhaul: game mode has been revamped to offer much more strategy and interaction for players. It's way more intense now, less down time, and a really great place to earn some extra cash + loot.
- Hit reactions and death animations: we've spent a lot of time improving the responsiveness of dealing damage to enemies, improving the overall feel of combat fairly dramatically. Weapons such as the shotgun now have a much more satisfying blast back when landing the killing blow on an enemy.
- Combo weapon re-balance: we've loosened the consumption rate on ammo and increased the odds of finding ammo throughout missions to ensure you have more opportunity to utilize your combo weapons.
- CPU Optimizations: an experimental object culling technique has been added to improve CPU performance, especially notable on CPUs that may be previously bottlenecked on single core performance.
- Buckets of bug fixes and tweaks to improve the overall experience!
Thanks everyone for playing and keep sending us your feedback. Join us on discord to tell us what you think directly!