Developer postOriginal post (opens in a new tab)

Pre-release version 1.12 is live

Hi!
After a bit long break the next part of improvements is ready! Here is the list:

Launcher bugs fixed:

  • switching between UHD / FullHD resolutions causes rendering bug

Game bugs fixed:

  • found hints on game board doesn't show when you play level for the second time
  • text bug in some UI windows (with counting elements; 1 / 6 etc)
  • UI scaling for UHD resolutions
  • minor visual bugs are fixed (eg crystals material)
  • game End is imporoved (and a lot of bugs are fixed in this part of the game)
  • placing devices on incorrect places is impossible now

Game improvements:

  • loading times are shorter
  • game should be detected as a 'game application' on multi GPU laptops (and use better GPU by default)

Known and still not resolved bugs:

  • IMPORTANT !!! Unfortunately this is still valid: sometimes game locks on incorrect camera in level making the game impossible to play - use RESET button from in-game popup menu (added in this version) in this case as a substitute solution.

  • help texts for icons on the bottom of the screen (when playing a level for the second time)
  • it is possible to take devices from different stages of the level

Thanks for feedback!

Best Regards!