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Release Notes 0.5.0.46

Changes since version 0.5.0.44

  • Aiming with the analog sticks is now much more responsive. While this makes fine aiming eaiser it can make it harder to aim straight ahead while shooting. If this is too responsive for your gamepad remember it can be changed in Gamepad Options
  • Inventory is now available while drinking from Canteen and will cause player to exit drink animation
  • After throwing an item, another will automatically be equipped if available. This can be changed in the Gameplay Options.
  • Holding Escape while booting the game will now delete the games INI file and reset all options to their defaults.
  • The game will now attempt to select the appropriate gamepad type based on your gamepad description, meaning the gamepad bindings and button graphics should automatically be set when your gamepad is plugged in. If this does not work for your gamepad, please let me know the description of your gamepad as read in the Gamepad Options menu!
  • When a gamepad is detected as both XInput and DirectInput, the Xinput device will now be selected. This should prevent strange button configurations when using Xbox controllers.
  • Fixed a bug that could cause the D-pad to become unresponsive in menus
  • Fixed bug causing certain background layers to jitter when framerate is set to Auto
  • Various hitbox, graphics and audio improvements