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Patch Notes 0.5.3.1

  • This is the first release compiled using GM's YYC compiler. This has resulted in about a 20% increase in performance overall but introduced a few small bugs. Fixed what I could find. Please report anything I missed!
  • New bat enemies in caverns
  • New inventory item: Energy Drink increases stats for 15 minutes.
  • Drones now react to being damaged
  • Interact notices should now appear faster after a textbox was closed
  • GPS interface is now deactivated while in menus
  • Player is now invulnerable during stun animations
  • Fixed dialogue bug in Dad
  • Fixed a few sound effects bugs
  • Updated language file

    Known issues for next patch

  • GPS Tracking is not working correctly
  • Optimization scheme causing glitches in foreground trees
  • Canteen usage can be a little buggy in certain situations
  • Very rare chance game can softlock during loading screen
  • Can crash when required DirectX not installed
    [*Potential performance issues during cutscenes with Mother