So some of you may be wondering why we haven't posted anything in 2 months. The answer is simple really, two weeks of summer vacation and a huge update in the works (that can't really be done in small increments).
First things first, this update will completely remove and replace the old stations with brand new modular ones. These fit right into the ship building system so you can haul station parts around on ships and start constructing your own station by simply dropping a hub part in space!
We also got a basic crafting system implemented, so once you got a station of your own you can use the ore you've gathered to construct modules without spending Wex.
The station icons are gone, now a central radial menu is available on any ship and station by simply holding down C.
It opens many possibilities for special interactions and lets you open a comm line as well.
Speaking of comms, we're finally getting to adding some (hopefully) interesting and funny chat dialogue. It's still far away from any real quests however, that will most likely be the subject of the next update.
That and much more is coming very soon. We'll explain all the changes and additions in detail when the actual update comes out however.
As it currently stands, the update still needs some work. The stations need more than one livery, derelict ones don't spawn yet, billboards need to be re-added, their physics needs some optimizations, the tutorial needs to be patched to present the new systems, we need to write more chat dialogue, lots of bugs need fixing, etc.
Because of that (and as I'm somewhat unable to do any development next week) we're only putting up a beta build later today if any of you are brave enough to test it out, but note that it's still buggy and many things are subject to change.
The full update will most likely come out in about two weeks.
