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Starpoints Shopping Spree!

First off, apologies for the missed update last week! I was sadly the one with family and health emergencies and it just meant we were underpowered to actually deliver anything. So instead, please enjoy the very BIG update this week.

Upgrade Skills!

As you've been finishing islands and difficulties, you've been collecting Star Points. Now you can SPEND those Star Points in the Skills screen. Head on over through this button in your HUD:

From there, you'll see your inventory of guildians, and you can choose to upgrade the stats of that guildian. Give a guildian more Hit Points, or Attack, or Defense, or Adventure (whoops we keep calling it "Explore").

And when you upgrade five times, you'll unlock a new look for that guildian.

We currently only have 2 visual upgrades for each guildian, with 2 more on the way. PLEASE BE AWARE that you can't earn enough points in game to unlock everything yet. We're setting up a runway for more content to start earning more points in the future.

You can add and remove points as you see fit.

New XP Curves

Our XP flow wasn't the best. It started too low, and then SUDDENLY spiked at 401. It wasn't ideal, but it was reactive to how fast people were leveling up. Now it's a much more gradual growth so there's no sudden jolt.

New XP Cap

Level 500! And a new achievement.

New Cards!

  • We added Battle and Adventure multiplier XP cards (didn't have those before).
  • New Quest cards for quests 22-25 (didn't have those either!).
  • We've also bumped up the values on Uncommon and up HP cards for your guidlians.
    So yes, big week, brand new gigantic system (that was inspired by comments and screenshots posted in the community), and we're off to start on next week's update.

    Thanks for playing!

    UPDATE

  • Changed the wording from Explore to Adventure in the guildian stats screen.
  • Star Points weren't saving when you spent them on guildians. That's been fixed!
  • We had an issue with people who had old HP cards that had been updated to new values conflicting with their databases and not allowing them to log in anymore. New forced update should fix that.