Our "transmute" system launches, and changes its name to the FORGE!
You can find the Forge from the HUD. Every recipe requires 4 duplicate cards, and it consumes those 4 cards, but ONLY on a successful recipe. There's a coin cost as well, which also only costs on a successful recipe.
There are 15 recipes to find right now, and none of them start as visible. But here's something to get you started.
The patch notes:
New level cap of 400! Hooray!
Emerald Island Tweaks means some lower level caps on quests. We were hoping that Bunny Island was enough to ease players into how the game works but that's definitely not what's happening. We're trying out some tweaks to see if more players can get the chance to understand how the game properly works.
If it helps out, maybe we'll have more of that kind of flow on other islands. I've kept every quest on an island to the same max level, but there's no real reason for it. Quests on an island could start low and then get higher than ever before by the end. IF that ends up feeling like a good flow, that is.
We've also added text to the quest upgrade button to help new players with understanding what that button does.
All of this has also all meant that there are 4 new achievements to get!
Good luck with your forging!
What's coming?
UPDATE
Pushed an update that should solve the crashing that was happening when you would try to forge a brand new card that you just finished forging.
UPDATE 2
We've pushed a forced-update out that's going to require everyone to download the new version before starting the game again. On the back-end we've made some adjustments to the servers so hopefully all the issues with chests/store/forging will calm down, as well as changing some of the server calls structure in the game itself to help as well.
Apologies for the issues! We're really hoping things will go smoother over the weekend.