Developer postOriginal post (opens in a new tab)

Dark Knights and Melting Chests and a New Island, Oh My!

I hope you're ready for STUFF. Lots of it. The back-up name for this update is the "Too Much Stuff Update".

Dark Knights are here! You can get two of them by unlocking the two paths to the new island, and they've been added to the drop tables for Uncommon and Rare chests. They're also now a part of the Guildian Chest in the store.

Of special interest to the forum is probably going to be a better organization of chests, as well as the ability to MELT DOWN STACKS OF CHESTS.

What we were hoping early in was to show that you get different drop tables from different islands, which is why you would end up with so many different stacks of chests. I don't think that was ever really understood, or even cared about, frankly! So we've streamlined the chests to use the same drop tables (for example, all common chests will have the same common drop table), and now they can stack up together, leading to less clutter in the Vault.

ON TOP OF THAT, and as a first step towards a transmutation system, we're allowing you to melt down entire stacks of chests you don't want anymore. And you'll get gems for the effort.

You can access the chest melting system from the Vault with this icon:

Which will bring up this screen for melting:

There's also a brand NEW ISLAND to conquer, which can be found here:

As well as some Prestige tweaks. Things like upping some payouts, nudging down some difficulty here and there, bumping up some bosses here and there.

Here are the notes from in-game (so big I had to double the size):

There's been shuffle with some of the boss drops, so we have a better range of chests, as well as for a planned future update for how we're going to handle prestige rewards. That means we dropped Emerald Isle down to common only, and Bayport got hit hard what with its three chests, but Bunny Island now gets a proper common chest, and Whiteburn gets two rares.

Next week we should have the updated reward system in so you won't have to wait too long to see.

Oh, and the level cap has been bumped up to 300, which means you can now reach Mighty 2 prestige difficulty. Make sure to bring some Dark Knights with you.

(Hey there's a toggle for "Patch Notes" under my post and I should probably start using that for the patch notes huh?)