Developer postOriginal post (opens in a new tab)

Fast Travel All the Way to Icevale

Welcome to Icevale.

It's a brand new island! You can find the path to it through Whiteburn at the top-right of the world map, and it's our biggest island yet.

  • 26 total quests!
  • 3 bosses.
  • 5 towns.
  • (Hopefully) really really hard!

    It's a packed island with criss-crossing paths, multiple bosses, and a whole lot of guildian slots.

    Fast Travel

    Here comes a big quality of life update to make all your lives more quality. Special shout-out to @sivi for posting the idea in the first place! We ended up loving the idea of fast travel and rolled with it, so now you can move from island to island with ease. Thank you, sivi.

    Now you'll be able to see which paths are available from an island, and see what you still have to unlock. This has also meant that we've revamped the tutorial some, so players don't have to go through all the steps of opening the map early in the game.

    New Level Cap
    Level 450. Annnnd cranking some XP values, since now that we fixed that offline progress bug, y'all are making way more XP than anticipated (whoops!).

    More Quality of Lifes!

  • We now call out when you forge a duplicate card, so you don't get excited about your new Thief x2 DMG card only to realize you had it already.
  • There's now a tutorial prompt where Doceo will tell you about offline progress, since a lot of first-time players don't know this is an idle game.

    Coming Next?
    We have ideas. Hoo boy do we have ideas. Our immediate goal is a revamp of the prestige system. I don't want to say what we have planned, because we can change details pretty fast around here, but we're taking a lot of the feedback very seriously.

    Right now prestige doesn't feel like an accomplishment, and the way you can jump back and forth around takes away a sense of progression. Those are some core things we're hoping to address, which is going to mean clamping down the difficulties so you can't jump straight to the end, as well as requiring you to accomplish certain things to unlock the next difficulty. We're also aiming to put a new reward system in with prestige, but that's maybe too many details....

    HOT FIXES

  • Fixed where you get the key for Icevale at the proper boss node.
  • Fixed an issue with "Mighty 1" not showing up in the prestige screen.
  • Fixed an issue where a quest was missing a lot of base values in Icevale.