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Armageddon (New Prestige and HP Cards)

First of all, apologies for the prestige wipe. Everyone is being reset to Normal difficulty on all islands in order to ensure the new save structure doesn't corrupt for them, and so everyone can start properly collecting the new starpoints. I always wanted to make sure to avoid any sort of save wipe, and while this isn't a save wipe, it IS a pretty big reset on progress. Apologies to the people who are at an awkward spot after this update.

New Prestige!
This is a really big one.

  • You now need to defeat bosses to unlock the next difficulty.
  • Quest-requirements reset per difficulty, so you also can't just buy the first quest level and then move on.
  • BOSSES WILL NOW RESET WHEN YOU FIRST UNLOCK A DIFFICULTY which means you don't have to wait around for them to respawn after you reach a new difficulty. This will allow for later players to zip back ahead, and collect all the chests along the way while they do it.
  • Brand new prestige difficulty per island. Before everyone was sharing the same prestige stats, which meant the early islands couldn't get hard enough or payout enough to be relevant, and the later islands could suffer in opposite ways.
  • You are collecting starpoints for every prestige difficulty you defeat, which you can't do anything with yet, but will be able to spend in the future.
  • We have put the prestige selection into the map screen properly, instead of brand new screens.
  • We have removed the scary BEWARE screen when you confirm a prestige wipe.
  • There are recommended levels per prestige difficulty per island.
  • We've given some clearer goals on how to unlock prestige in the first place. (Check your map if you haven't unlocked it yet!)

    Why are we doing it? We kept hearing that the original prestige system wasn't great. It was kind of confusing that you could jump to the last difficulty on an island as your first prestige, which would mess some people's games up, but also wasn't feeling very rewarding. So it was a prestige system that didn't feel like you earned or unlocked anything, which isn't at all the feelings we want!

    Why is your prestige progress being reset? Because we had to implement a new way of saving information about bosses in order to unlock difficulties, and that means if you don't start from the first difficulty then you may mess up your progress.

    HP Cards!
    There's a new batch of cards to collect, and they're all about HP. Additive cards in all rarities, as well as epic cards that do x2 HP per guildian.

    They can all be found in treasure chests, as well as forged using existing recipes.

    Quality of Life
    Better stability in the Forge!

  • The server could fail, and while you wouldn't lose your cards, it would look like you did. Hopefully we'll have less failures now, and when you do get a failure, you should see better information.
    Lowered XP from 401-450.
  • Just a bit, anyway.
    Added numbers to the Fast Travel signs.
    Changed the "Exploration" stat to "Adventuring" in the equip screen.
  • Exploration was the old name for Adventure quests and we forgot to update that info!

    What's Coming?
    Lots of big plans in the works, but more immediately is going to be a smoother XP curve! And most likely some more XP cards.

    Full Notes