First of all, apologies for the prestige wipe. Everyone is being reset to Normal difficulty on all islands in order to ensure the new save structure doesn't corrupt for them, and so everyone can start properly collecting the new starpoints. I always wanted to make sure to avoid any sort of save wipe, and while this isn't a save wipe, it IS a pretty big reset on progress. Apologies to the people who are at an awkward spot after this update.
New Prestige!
This is a really big one.
Why are we doing it? We kept hearing that the original prestige system wasn't great. It was kind of confusing that you could jump to the last difficulty on an island as your first prestige, which would mess some people's games up, but also wasn't feeling very rewarding. So it was a prestige system that didn't feel like you earned or unlocked anything, which isn't at all the feelings we want!
Why is your prestige progress being reset? Because we had to implement a new way of saving information about bosses in order to unlock difficulties, and that means if you don't start from the first difficulty then you may mess up your progress.
HP Cards!
There's a new batch of cards to collect, and they're all about HP. Additive cards in all rarities, as well as epic cards that do x2 HP per guildian.
They can all be found in treasure chests, as well as forged using existing recipes.
Quality of Life
Better stability in the Forge!
Lowered XP from 401-450.
Added numbers to the Fast Travel signs.
Changed the "Exploration" stat to "Adventuring" in the equip screen.
What's Coming?
Lots of big plans in the works, but more immediately is going to be a smoother XP curve! And most likely some more XP cards.
Full Notes