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Re-Released the Update!

The new update has been re-released!

Here is the list improvements of improvments again.

Improved Branching/Spawning/Segments
"# of Branches" is now more accurate. This allows for a single spawn, with "# of Branches" set to 1 to create a single long anomaly with no branching. I call this type of Anomaly the "Wiggle Worm." It will be the subject of the next contest.

Also, number of spawns is more accurate, so if you set it to 3, there will actually be 3 spawn points. Previously, it was counting them innacurately, and sometimes producing extra spawn points.

Max segments has also been improved and now sets numbers divisible by 10. This effects the timing of anomaly music, especially when "fixed angle" is set to 1, so it makes it easier to create more rhythmic songs.

Improved Rhythms
Before, some anomalies would have very, very slow sounds when "Fixed Angle" was set to 1. This has been tweaked, and sounds are produced somwhat more consistently, regardless of the settings.

Particle Features
Three particle parameters have been added or improved. "Particle Scatter" allows the user to determine how much or little individual particles will move randomly from their initial path. Particles with no "Speed" and now "Scatter" will remain motionless.

"Particle Length" allows the user to determine how long a particle will remain visible.

"Particle Speed" was there before, and it worked more or less the same way. However, it did not work in conjunction with "Symmetry" and particles would shoot out in random directions. Now try adding particle speed to a symmetrical anomaly, and see the results.

Fixed Saving/Loading
Saving and Loading anomalies worked, but the loaded anomalies did not retein the correct material settings. This has been fixed, and loaded anomalies should appear exactly as they were when saved. (Note, anoamalies saved before the update will not work ... sorry. If you want to avoid this in the future, make sure you set Automatic Updates to "off")

Improved Orbit
The "Orbit" parameter did not work with symmetry correctly. Now symmetrical anomalies can also orbit, and retain their symmetry. Also, "Flowers" did not work correctly with orbit either, and now they do.

Enjoy the new features and improvements to Anomalies!