This update improves the sound design and effects. It introduces a few gameplay enhancements too.
- Improved design for sound effects.
- Added 75+ new sound effects for game units and events.
- Rebalanced volume for all sound effects.
- Implemented automatic leader respawning 30 seconds after death.
- Decreased first chaos level to 4 minutes so invaders spawn sooner.
- Added a game message for avatar ability upgrade.
- Updated icons for guardian upgrade and buff.
- Fixed check for determining when a campaign game has ended (won or lost).
- Updated some help info.
- Various fixes.
Next up, I will make a new game trailer because the current one is 4+ years old. It is missing a lot of new artwork, sound effects, and gameplay features. I'm going to update the Store page and screenshots as well.
After that, I will make a lot of improvements to the computer AI to make it even more challenging. In particular, I need to add logic for capturing rifts since they are so important now. Currently, the computer AI only captures rifts if they are along the path to fortresses, which puts it at a disadvantage. I will change that by the next update.
Finally, I will be participating in Steam Next Fest, which is coming-up soon. I'm planning to do my first livestream, so check back for those details within the next week or two. In the meantime, I hope you enjoy this update!