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Vines, Spikes and Heavy Gear

Howdy,

I am Walter Machado and making these tiny games are my favorite way of expression. A few months ago I launched the second stand-alone expansion of UBERMOSH, an arcade game that links violence to human nature (and you cut bullets with a sword). Trip to Vinelands is a game about dealing with pressure (and vines, spikes and heavy gear).

I am very happy to share this lonewolf project with you.

Thanks for the support so far.

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.