Hello everyone,
We wanted to give you a status update on Alpha 1.5. As most of you know this update is our biggest yet and it brings some of the most requested features including:
- Combat AI: Enemies (bandits/soldiers) that guard most of the Points of Interest in the desert. We designed the system so that you can either fight them gun blazing or stealth your way through with stealth takedowns and body dragging to avoid detection.
- Building System: You can now start building your own camp and fill it with items such as tent, campfire, cooking station, crafting bench, processing station, smelting station, item storage boxes, water containers and others. Tents will be where you do manual saving now (no more auto save on quit)
- More animals: We added many new wild and prey animals to make the desert more alive and diverse. Wild animals will appear more at night and they can appear in packs so that makes the night more dangerous.
- Balanced the items and survival gameplay so that you have more items to collect that you can process to gain more valuable items to sell or use including different minerals (Gold Ore, Copper Ore, etc..). We even added more hardcore survival items such as a wooden knife, bone knife and a rock knife. Hunger and thirst meters are more forgiving now as well.
So the good news is that development is done and we even finished making the trailer that we usually do for every release. What's holding us now is simply bug fixes so that you get the best experience possible. We are dedicating this week for the final round of bug fixing and our target release is next week and we will update this thread with more info soon.
We would like to thank you for your continuous support and the best is yet to come for Badiya!
Best Regards,
Ahmad Jadallah
Director of Development
Semaphore
Twitter:
@SemaphoreLab
@AhmadJadallah