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Patch 1.1 is live now

Hello everyone,

Thank you all for a great first day for Badiya Alpha 1. We made it to the Steam Homepage's "Featured and Recommended" main header, made it to the popular new titles list and the Top Selling list!

Our journey is just starting, we listened to your feedback and watched many of the walkthrough videos that were made and we have a fresh patch available now.

- Saving issue in options menu is now fixed.
- Bullets should be shown as (Number of bullets in clip/Total Number of Bullets) currently they are reversed
Update Localization
- Lock pick bar to be orange and moving bar to be blue
- The cowboy hat is tilted downward, rotated it up a bit
- Lock Picked boxes can be empty sometimes
- weather switch to happen over 30 seconds for a gradual change
- Sandstorms looking good now
- Icons on items to show on top of models even when on horse/camel/vehicle
- Icons on items to show on pickable herbs
- Fix flying tires issue in airport. Tires themselves are pickable as well
- Spawn Fuel Tanks, Wrenches, Weapons in Airports. Those will be scattered and random so you will have to search the airpstrips well.
- Spawn Fuel Tanks and Tires in Villages
- Fix localization errors
- Tweaked prey animals health

Those tweaks will greatly enhance the experience and they address the most common concerns.

Of course our ongoing goal is optimization and that's something we are actively working on. One thing we are heavily researching is switching our terrain generation from the current CPU implementation to a GPU implementation. That should take care of the majority of the majority of lag issues. The remaining will be AI Crowd optimization in villages and tents.

Take care and keep on exploring Badiya!

Ahmad Jadallah
Director of Development
Semaphore Labs

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.