Hello everyone,
Badiya Alpha 1.2 is available now and it brings a host of fixes and improvements in gameplay and performance to ensure a smoother gameplay experience:
- Options menu issue fixed (Previous patch fixed it for some users but this fix should work for everyone now.
- Performance: Made "Volumetric Lighting" an optional feature and tied it to high and ultra presets only.
- Performance: Made "Heat Haze" an optional feature and tied it to high and ultra presets only.
- Balancing pass on all items in terms of value, weight, and degrade rate.
- Rock axe will be more durable now so it can be used more before it's condition reaches 0.
- Fixed watch tower collision in airstrip.
- Revolver icon matches the model now.
- Increased amount of rocks and woods scattered in desert.
- Escape now exits the inventory if it is shown.
- Temperature Display in Winter is now corrected.
- Prevent Dying while sleeping.
- Camera sensitivity can now be changed in the controls menu with the gamepad, previously only with mouse.
- Merchants money is not shown as an item in trade now.
- Brightness of dust from horse/camel is adjusted at night.
- Loot boxes in ruins will not be locked.
- Flipped inspect window sides, so that long item names appear correctly uncut.
- Weight of all items and all inventories will be shown with one decimal point only.
- Implemented failed action SFX when failed to buy/sell,..
- Tied Horse sounds and footsteps, camel sounds and footsteps, Coffee pourer cup sfx, weapon shots, reload and dry, lock picking sounds and all vehicle engine sounds, collision to the SFX multiplier in options menu.
- Herbs wont have extreme bending from wind anymore.
- Disabled volumetric fog near sunset to avoid artifacts.
- Showed an indicator at the top right of each item in the merchants inventory. icon should be green if you have money to buy it and red otherwise.
- You can no longer walk up to any NPC that is not a merchant and take all their clothes by pressing TAB.
- Vehicle Issues Fixed (cannot take tires with a wrench, cannot show inventory while inside a vehicle).
- Ensured that the wrench is working with the tires and the pouch is working with fuel.
- Increase icon appearance distance over pickable items on the ground.
- Fixed inability to holster the hunting knife.
- Prevent shooting domestic animals (Will be enabled in Alpha 2 along with the new reaction system).
- If the player has extra weight in inventory and he tries to run, we now show a message on top "You are encumbered and can't run".
- If the player tries to shoot civilians or domestic animals, we now show a message saying "You can't shoot civilians and domestic animals in Alpha 1". (Will be enabled in Alpha 2 along with the new reaction system).
- Fixed Cat running animation being faster than it's actual movement speed.
- Tweaks for all domestic animals and civilians.
- Fixed "Invisible Walls" in the ancient ruins.
The following will be done in Alpha 1.2.1 which would be early next week:
- Fix rotation on "Bedouin Rifle, Luger, and Revolver" so that they point forward correctly to cross hair and don't penetrate hands.
- Trees should provide the player with some fruits (Apple, Apricot, Orange, Lemon, Olive), one type per tree, less fruits than wood.
- Add extra props to the airstrip such as: Explosive Barrels, Gas Canisters that can be shot and can release pressure that pushes it around, Leaking Barrels, Deformable Barrels.