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I decided to leave EA period about December 16th

It's already over a month after I put the game on the Steam. I added some functions during the period, and updated this game almost everyday. I really appreciate your purchase in the EA period, because it's really incomplete. Your supports really change my life. My family didn't support me in my game making at home before. My father even thought I was a waste of society, because I have no job and all day at home. This game really brings good fortune to me. I can go further in indie game making at least in the near term.

Why I tell you this information today? Because there will be 10% discount on the game launch. You can make your idea about when to buy this game. I will thank for your purchase with no discount, you encourage me to make more and be strong. Leaving EA is not meaning I won't update the game anymore, but lower frequency. I need to learn more, so that I can make a new and better game in the future.

I wrote all the sentences by myself. Please forgive my poor English. I think English is much more difficult than math. :)

大家好,我准备在12月16日正式发布游戏,主要是想凑一波冬季特惠的热闹,我觉得这是一个好时间。到时候会有10%的折扣,就会是6块钱的价格,跟之前保证的一样。正式发布游戏后,可能更新就不会这么频繁了,其实大功能可能在16日之前就会完工。将来我会去学习新的知识,以便制作更复杂的游戏。

你觉得这个游戏无聊也好,垃圾也好。但它确实改变了我的生活。之前我是一个磕金手游的游戏策划,朝九晚九,很大部分时间在静坐,或者跟同事唇枪舌剑。我身心疲惫,那不是我想要的生活。于是我辞职了,目前其实已经在家当无业游民1年了。住桥洞是开玩笑,这辈子都不可能住桥洞,最差的情况就是给磕金手游添砖加瓦。老实说工作的工资待遇不错,实际上比自己做游戏更稳定也更多,但是心累,精神受束缚。本来今年年底就是最后的期限了,家里并不支持我做游戏,说我是社会渣滓。但是《商人传说》改变了这个局面,至少短期我还可以继续做游戏,不用起早贪黑地打工了。

做这个游戏,更多的是追求精神上的自由吧,想怎么做,就怎么做,这才是我认为制作独立游戏的精神啊。我不是给人打工,也不是做外包,我受够了听别人叨叨了,意见你们可以随便提,我觉得行我就做,不行就不做,非常简单。觉得我态度不好没任何问题,毕竟我活着不是为了让别人开心的,前提我要自己活得高兴。这个游戏我是做好一份都卖不出的心理准备的,如果正好有人喜欢,那就是老天给饭吃,还能走更远一点。等走到走不动的时候,就打工去,无怨无悔。

有人说“顾客就是上帝”,你这个开发者怎么回事?我想说,为啥要给自己找上帝,不能平起平坐吗?有几个游戏你可以跟开发者直接交流,正面刚的?我不想活得那么无聊,虽然我的游戏确实无聊,哈哈哈哈。

我现在可以每天睡到中午才起床,累了可以直接倒在床上一瘫。我没有多大的物质需求,衣服可以穿好几年,我就想睡个好觉,我就想精神自由。这才是生活嘛!!!切克闹!!!

写这篇文章的主要目的其实就是告诉你之后会打折,少1块钱,免得你买早了一会又后悔。说完了。