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GUI, prices and production adjustments - Patch Notes

-Game version text updated
-Icon game updated
-Adjust price on
-Regions hide right after a purchase
-Building colliders fixed
-When person dies. Add notify about his replacement at work.
-When person dies it clear paths if were spawned
-Price adjusted on sail, string, fabric, cigars, gunpowder, cannon parts
-Farm food production adjusted
-All scroll view are shown on top
-Performance improved
-One quest added (build a heavy load)
-Font increased on Quest window, Notification tile, building cost and description
-If needed quest completion is shown
-Tutorial expanded
-Buy region size increased

This week I tried to get 2 pretty new things up in the game but both of them resulted really expensive on the performance of the game. Will try to get them in soon.
Keep the feedback coming as you had. It really helps me
Thanks and Cheers!